OCR Cambridge Nationals Creative iMedia -KS4
Cambridge Nationals in Creative iMedia are media sector-focused, including film, television, web development, gaming and animation, and have IT at their heart. They provide knowledge in a number of key areas in this field from pre-production skills to digital animation and have a motivating, hands-on approach to both teaching and learning. There is an exciting choice of optional units for the Certificate making them appeal to a wide range of students.
This vocationally-related qualification takes an engaging, practical and inspiring approach to learning and assessment. It will equip learners with a range of skills and provide opportunities to develop, in context, transferable skills such as research, planning, and review, working with others and communicating creative concepts effectively. The hands on approach has strong relevance to the way young people use the technology required in creative media.
These qualifications will assess the application of creative media skills through their practical use. They will provide learners with essential knowledge, transferable skills and tools to improve their learning in other subjects with the aims of enhancing their employability when they leave education, contributing to their personal development and future economic well-being. The qualifications will encourage independence, creativity and awareness of the digital media sector.
The Cambridge Nationals in Creative iMedia will equip learners with a range of creative media skills and provide opportunities to develop, in context, desirable, transferable skills such as research, planning, and review, working with others and communicating creative concepts effectively. Through the use of these skills, learners will ultimately be creating fit-for-purpose creative media products.
The Cambridge Nationals in Creative iMedia will also challenge all learners, including high attaining learners, by introducing them to demanding material and techniques; encouraging independence and creativity and providing tasks that engage with the most taxing aspects of the National Curriculum.
The ‘hands on’ approach that will be required for both teaching and learning has strong relevance to the way young people use the technology required in creative media. It will underpin a highly valid approach to the assessment of their skills as is borne out by what teachers tell us. The qualification design, including the range of units available, will allow learners the freedom to explore the areas of creative iMedia that interest them as well as providing good opportunities to enhance their learning in a range of curriculum areas.
Students will need to complete 4 units including units R081: Pre-production skills and R082: Creating digital graphics to gain the Certificate Award. Unit R081 contains a written paper which is set and assessed by OCR. The remaining units will be moderated by OCR.
Unit and qualification results are awarded on a 7 grade scale with: Pass, Merit and Distinction at both Levels 1 and 2, and with a new grading of Distinction* at Level 2 to inspire students to achieve more. Students’ performance on the units will determine their grade and level. Each unit is equally weighted and worth 25% of the overall qualification.
The units you will study:
Unit R081: Pre-Production Skills
Planning is an essential part of working in the creative and digital media sector. This unit will enable students to understand pre-production skills and techniques used in the sector, as well as gain the knowledge and skills to create digital media products and explore their application.
It will also develop their understanding of the client brief, time frames, deadlines and preparation techniques that form part of the planning and creation process.
- Understanding the purpose and content of pre-production
- Being able to plan pre-production
- Being able to produce and review pre-production documents.
Unit R082: Creating Digital Graphics
Digital graphics feature in many areas of our lives, and play a very important part in today’s world. The digital media sector relies heavily on these visual stimulants within products to communicate messages effectively.
The aim of this unit is for students to understand the basics of digital graphics editing for the creative and digital media sector. This unit builds on Unit R081.
- Understanding the purpose and properties of digital graphics and knowing where and how they are used
- Being able to plan the creation of a digital graphic
- Having the knowledge to create new digital graphics, using a range of editing techniques
- Being able to review a digital graphic against a specific brief
Unit R087: Creating an Interactive Multimedia Product
Interactive multimedia products are used widely in everyday life and the creative digital media sector. They are used in computer games, mobile phone applications, presentations, websites and many other areas.
This unit will enable learners to understand the basics of interactive multimedia products for the creative and digital media sector. Students will learn where and why interactive multimedia is used and what features are needed for a given purpose. It will enable them to interpret a client brief, and to use time frames, deadlines and preparation techniques as part of the planning and creation process when creating the product.
- Understand the uses and properties of interactive multimedia products
- Be able to plan and create interactive multimedia products
- Be able to review a interactive multimedia products
Unit R092: Developing Digital Games
This unit will enable learners to understand the basics of creating digital games and their environments for the creative and digital media sector. It will enable learners to create a playable game from an existing design or brief. It will enable them to interpret a client brief, and to use time frames, deadlines and preparation techniques as part of the planning and creation process when creating a digital game.
- Understand game creation hardware, software and peripherals
- Be able to plan the creation of a digital game
- Be able to create a digital game
- Be able to review the creation of a digital game
Find out more:
Full course specification is at:
For further subject information please contact Miss Sarah Harris – Head of IT (email@example.com).